I played it all the time on my intel Mac and got an excellent FPS rate. Also, since they came out with the universal binary edition, doesn't that mean it's not emulation? [quote][b]Posted by:[/b] i Conker [quote][b]Posted by:[/b] PufTheMgicDingo [quote][b]Posted by:[/b] JacobGRocks Of course, you are the same kid who thinks H2V > PC.[/quote] A game better than a computer? Lolwut?[/quote] Perhaps he was implying that liking a mac is the same as liking H2V?
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And they can't accept PC gpus either, so you can't swap in a normal FireGL. And let's not forget that macs use standard PC components all the time. So you pay more just so Steve Jobs can get a private jet. [Edited on 8:53 AM PST]. [quote][b]Posted by:[/b] Musashi 360 2 Fact: Photoshop CS5 Runs faster in Mac OS[/quote] Fact: On a halfway-decent PC, the performance compared to a Mac is non-existent. For example, the Macs at my girlfriend's school cost about $1000 each according to the tech in the room. Photoshop performs better on my $800 computer than those $1000 Macs.
As more programmers learn to use it, it becomes cheaper for game projects to use DirectX than to use OpenGL.[/quote] --- The UI you talk about as 'superior' is because it based around a document that gives developers a very good explanation of how the visual appearance of something effects how we create the usage metaphor for it as well. Colour reproduction is only as good as your monitor is calibrated. Quicken willmaker for mac download. After spending the last week making a library for converting between different image compression formats I know a thing or two about how color in images is derived and I would appreciate an explanation as to how one set of code could possibly create a completely different set of colour values than another for parsing for the same data. The only way I can see this happening is if someone screwed up the parsing code by a lot. I would like to think that does not happen on a commercial software product on such a large scale as an OS. Anti-virus is a null point.